Farming notes, compiled by Eli Fenton from various posts to rec.games.frp.dnd. This document can be found on http://www.zioth.com/roleplay I realize this isn't yet well-organized or well-formatted. Maybe I'll fix it in the future. One idea: an acre under normal conditions produces 1d8+8 months of food per month. Large animals require twice that (so little because some things (wheet) leave a lot of fodder, and a lot of the land lies fallow for extra grazing). Swine ran free gaining weight on mast and whatever else they could find. They eat snakes (including poisonous ones). Cows: 10:1 grain:meat Pigs: 9:2 Poultry: 5:2 Corn is the best cow-food, but it's the greatest drain on soil nutrients. Forrage gives less protein than grains, so must have a lot of forrage land to support a cow. Modern farming: 40,000 lb potatoes or 6Klb corn or 3Klb beans or 250lb beaf per acre of prime land per year. Cold climates: tight clustered buildings for shelter from wind. Warm climates: large gaps for air flow. Mountainous: Spiderweb pattern up the hollow and valleys. Houses dot the hillsides. Farm: Tight core, and loose circle of homes around it. 2 acres per person, because 1/3-2/3 of land left fallow. Or 3-4 acres per family? I don't know exactly, but those are some people's ideas. One person says you till a half-virgate (12-16 acres). A wealthy peasant might hold 40-100 acres. Village in center, with fields surrounding it. No one too far from a water source. Average family was 5 people. Horses 1 per acre Oxen & Cattle 1 per acre Sheep & Goats 6 per acre Pigs allowed to forage in the forest Chickens forage around the village