House Rules

Low-level or low-magic campaigns

The Normal Person: I got tired of the idea that the king's master chef also had to be able to take on half an army single-handed, so I wrote up this new set of rules for NPCs. This is for D&D 3.5.

Starting before level 1: Rules for an extraordinarily low-powered adventure.

Identifying Items Without a Spell: Alternative rules for identifying magic items.

Magic

Abstract Magic System (2E): An interesting magic system for AD&D 2R, where mages have a limited amount of magical energy with which they can try to create any effect they want.

Living Magic

Magical Combat (2E): An interesting idea on making mages more 'magical' in the way they fight.

The Psionics Handbook (2E): Having never seen the official Psionics Handbook, I wrote this up in 1995-96. This is for AD&D 2E.

Other rules

Mass Combat: A system of rules for mass combat, by The Sigil.

Zioth House Rules: House rules from my Zioth campaign.

Custom feats for D&D 3.x