Welcome to a world that has nineteen years left to live. In nineteen years, on the one thousand twentieth year of the Zioth, all five moons will leave the sky for a night, and the world will be destroyed and rebuilt. But who can believe such legends in a world at its prime? Everything is normal. The strange creatures of legend are nowhere to be seen, and magic? A story to put children to sleep.


The Coming of the Zioth is part of an original D&D campaign world that's been growing and changing since 1994. Click on the link below to see the entire campaign storyline in prose form, along with information about the game world. Also available is a collection of role-playing resources.

The Coming of the Zioth




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