Played January 1997 Released 3/6/1997 THE COMING OF THE ZIOTH TURN EIGHTEEN ZIEDON'S SIDE-ADVENTURE The man tossed the stone into the air a few times, and then spoke in a deep voice. "I am the master to whom my two servants guided you. I have been searching the world for those worthy of my guidance, and you alone have passed my tests. You are foolishly brave at times, but you know how to recognize and solve a puzzle you are given. I commend you." Ziedon's eyes widened dramatically and he lowered his head and spoke, his tone respectably subservient, "Master, forgive my harsh and arrogant words. I embarked on this journey solely for the purpose of knowledge." His head came up slowly, and in a low tone he asked, "Will you teach me?" The mysterious wizard raised an eyebrow. "A bit quick to trust me. How do you know that I am who I say I am?" He smiled slightly. "Since it is I that you trust, however, I will forgive it." His face became more grave. "Before I can teach you, you must make an oath of loyalty to me. I can teach you much, but there may be times when I will require you to do my bidding without question. There are higher powers at work than you can imagine, so a task that I give you may not sound sensible, but it must be done, for the good of all." Ziedon paused to think and then asked, "Master, I have companions who await my return. Would my loyalties to you prevent me from rejoining them? If not, then I so do swear loyalty to you and yours until time as you see fit to release me." "Then I am your master, and you are my student. You will return to your friends soon enough. You will etch my teachings into your Book of Magic, and use them to serve both me and yourself." A circle formed on the floor, twenty feet across, with Ziedon's new master at its center. It rose eight feet up, pulling the surrounding rock with it, and a ceiling formed over its top. Ziedon found himself in a circular room with a clearly man-made wall. Shelves protruded from the wall at various, seemingly random places. They were covered with books, scrolls and vials. Two small windows cut themselves into opposite sides of the room, and light poured in through them. "This is my tower. You will study here for three weeks." Ziedon absentmindedly nodded his head as his eyes greedily gazed upon all the knowledge that was contained in the small room. 'There is more lore here than in all of the troves that I have seen in the past. Only three weeks? I could spend the rest of my life here and not learn a tenth of the lore present,' he thought to himself. "Yes Master," Ziedon said alout. Looking somewhat bashful he said, "Master, may I ask questions about the trials I endured?" He thought of the green moss and the fire and the riddle, wondering if he made the proper and correct choices or if there was an easier way. "Most certainly, my student." Ziedon's questions trickled out of him slowly, getting faster as he spoke. "Master, did I pick the proper tunnel? Was there an easier way to negotiate the green moss tunnel and the fire other than the way I did? Why did the moss attack me after I had crossed through to the other side of the 'mouth' but not before? Did I actually see my companions or was it all an illusion? Could I have stepped through the door to rejoin them?" Ziedon's dark-robed master smiled briefly at his student's haste, and then answered his questions slowly, in the order they were asked. "You chose the correct tunnel. If you had not, you would not have found the stones. Your reasoning, however, may not have been correct. The key to that first riddle was the plaque that read 'The second tunnel is not referred to by any other plaque.' Because of that limitation, the plaque which read 'One of the tunnels is across from this one.' eliminated both itself and the one across from it as being the second tunnel. That first riddle was a test of wit. "The pillar of fire was a test of bravery. I have found that those who are foolishly brave at first have the most potential as wielders of our unique tools. "As for the attack on you, I do not know why it was done. Not all of what you encountered was illusion, but you were probably wise to clean your wound. "The third puzzle tested your mind. Many have been driven insane before they could figure out an exit from that impossible maze. It can have many varying effects, depending on the person trapped in it. Your thoughts, or derivations thereof, appeared in physical form behind the doors you opened. You did indeed see your companions, or at least a perfect representation of them. "The illusions you saw were very powerful, increased in power by the inherent magic of this place. This place has been a prized location for wizards for hundreds of years. It is said that its power is a remnant of the Zioth itself, and increases in power now that the Zioth approaches." Ziedon listened intently to his Master's words and once finished asked, "Could we begin the lessons now Master? I am ready and anxious to learn." "Very well," the master began. He then introduced the meaning of what Ziedon was about to learn. "Nature has caused things to grow and shrink since before the great Zioth that destroys our world. Another Zioth approaches, and nature's power will outlive it. The art of magic, however, will outlive nature itself. I will teach you how to cause both living and nonliving objects to change in size, much faster than even nature can do it. Do not grow arrogant, however. Your magical effects do not last for long. Once you have perfected that art, and overcome the bounds of size that nature places upon us, I will teach you to affect your weight and that of others around you. You will be able to make any object, living or nonliving, weigh as little as a single goose's feather. This magic too, has limits. It can only affect those things that are already falling or flying, and only lasts for a few minutes at most. Both of these are simple magics compared to what can potentially be learned by an experienced wizard." After a week of difficult study and training, Ziedon succeeded in learning the first spell. He spent the next week practicing the complicated spell first on benches and books, and then on mice and squirrels. By the end of the two weeks, he felt that he could use the spell without difficulty. He had managed to reduce its casting time to only five minutes. "Good," Ziedon's master said. "Now you will learn the second." Ziedon spent yet another week studying the second spell, and then attempted to finish his learning. As much as he tried, however, he could not manage to learn the ancient writings. Some of the phrases made sense to him, but most seemed like gibberish. Finally, he closed his book in frustration. It would be impossible to learn such a complicated spell. With the slam of the book, his master jumped up from his bench in anger. "You did not learn such a simple spell? How can I teach someone like this?! The words are simple! 'Nl Chpotjtkinthzzx vorrtrtenwikhhqlb vopskiltnthhg!' You can not even learn those first four words! Perhaps I was wrong in chosing you as my student. Maybe it was luck that brought you through my tests!" "Master," Ziedon said, "I am a necromancer by learning. Some spells are beyond my learning. I am indeed doing my best." "I, also, work the Magic of the Dead, but I can learn a simple spell! You are a fool in the body of a wizard!" "Master," Ziedon replied soothingly, trying not to offend the great man, "I have learned almost as many spells of the First Order as my being will allow. I believe that I may be able to learn the secrets of one more spell before I have reached my limits. Since you are also a practitioner of the Magic of the Dead, you know that the first and last spells that a necromancer must learn in an Order must be of those which deal with the Dead." The master necromancer's anger was mixed with surprise for the brief moment in which Ziedon paused. "This is what my previous mentor told me. Only after I attempted to learn the spell of lightening weight did I feel my capacity had reached its limits. I may only learn one more spell of this Order and only a spell of the Dead." Ziedon coughed briefly to clear his puffy, raw throat. "Additionally, Master, I have endured great hardships to reach this point. My body and mind are still recovering," Ziedon held up a red and swollen forearm. "Would you teach me a spell of the Dead, Master, for the Dead is why I live," Ziedon finished. Ziedon's master smiled lightly. "Although I doubt the truth of some of your words, you make valid points. It is difficult to learn words of magic when your body and mind are strained to their limits. I will remain your mentor. However, I can teach you little more now. When you first joined me in my tower, I told you that I would teach you for three weeks. Those weeks are almost at an end. I soon will have other buisness to attend to, and you will have to leave me." Ziedon let out a breath of air that he did not know he was holding when the Master gave his decision. "Yes Master, my time is almost up. I believe that I have time to learn one more spell at your knee, after which I will go out and use your teachings in the world." "You have but two days remaining. I will not teach something as complex as a magic spell in two days. You may use these days to rest, or you may read my histories, or do other such simple work, or leave before your time is gone, if you so desire. "Histories? That would be splendid Master. I shall rest to regain my strength and read through your choronologies to pass the time." Ziedon looked inquisitively at his Master. "Master, when do you wish for me to return to your side? "You will return when I summon you. This orb," he said as he removed a small sphere, half a dozen inches in diameter, from a pocket in his robe Ziedon had never noticed before, "will sound a warning when I require your presence, and it will direct you to me." "When I receive such a calling, am I do drop everything that I am doing to heed it, or will I be allowed to finish the matters at hand? How much time am I allowed? I ask, not to be given the opportunity to dally when I hear your summons, but rather in the case that I am involved in something that is at a critical juncture which my abrupt leaving would cause to destroy." "If I require you urgently, I will find better ways to bring you to me. Normally, the matters I will call you to attend to may be quite important, but will usually not be urgent. If the orb glows white, you must come as quickly as you can. If its transparent surface is only tinted white, you may delay a few hours. If the orb is green, you may wait a day before coming, and if it is black, you may delay for as long as you deem it necessary to finish the matter at hand." Ziedon nodded and continued on a different topic. "I am somewhat concerned about my companions. The last I saw of them, they were surrounded by small creatures with, from what I gathered, unfriendly intent." "I recognize your concern, but I believe they will survive until you join them once again." "Is it possible to be magically transported to my companions proper, or do I have to travel across land to reach them?" "You will not travel to your companions by any magical means. However, I will give you a small map to lead you to them, before you leave. I have no wish to see my student lost." After hearing his Master's answers, Ziedon found the apprentice's pallet and bedded down for the night. The next morning, Ziedon found the shelves of histories in a room adjoining his own. He spent the next two days browsing through the chronologies and tending to his wounds. The most recent scroll, a short, incomplete one, focused on two characters. The Great Wizard Lounin was much praised in this work. According to the account, he had lived for over four hundred years and now resided in the great marshlands of the south. He ruled over parts of the marshlands in the past, but recently had taken to conquering large segments of it. The other character was one Ziedon had heard of; one, in fact, that everyone had heard of, King Diure LXIV. That account supported the rumors Ziedon had heard. Diure was indeed as tall and strong as a giant, and was as good to his people and as well liked as any king could ever be. The scroll did not speak of him favorably, however. It seemed he had taken his morality too far, and its repercussions spread throughout his kingdom. The earlier works made no mention of either Diure LXIV or Lounin. Some did give brief accounts of the lives of earlier rulers of Rang, including Diure LXV, the father of the current king, who was known for his charisma, strength, and stubbornness, traits which had apparently been passed down to his son. Most of the books and scrolls gave uninteresting descriptions of various wars and territorial gains and losses. One contained hundreds of sketches of coats of arms, and another was full of magical symbols Ziedon did not recognise, but could tell they were magical because of the similarities with other symbols he'd seen. At the end of many of the longer books, a note was written in small letters: "And so ends my research to date. I will rewrite this work in the Old Tongue at such time when I find the Archives at Brundash or disprove their existence." After the two days were completed, Ziedon packed his meager belongings and graciously took the map offered by his Master, along with a new quarterstaff and leather shoes. "I shall come when you call, Master," he said as he shouldered his pack and headed off to rejoin his companions. *********************************************************************** Note: The first spell is "enlarge." The second is "feather fall." You rolled a 17 to learn "enlarge" and 82 to learn "feather fall," much higher than the 40 you needed. (you needed 40 or lower to learn it). I just checked, and you can only learn 9 spells per level. You have 2 left for level 1. Also, you can't learn illusion or enchantment/charm spells since you're a necromancer. Explanation: Ziedon's original master knew the importance of the Charm Person spell and taught it to Ziedon. He learned it but since it is very opposite to his natural calling it takes up two spell slots. Experience: 1600