The Coming of the Zioth

Guildmaster Cewethir

Description

Cewethir is a medium sized man with a shaved head and deep blue eyes. His hair is actually very light brown, sun-bleached almost blond, and quite ample if he were to let it grow, but he has long since given up trying to keep the coal dust out of his hair and finds it easier to shear it off. His body is lean but muscular, and his position as guildmaster has not softened the strength he built in the mines.

His speech is frequently interrupted by coughing, and he carries finely made handkerchiefs wherever he goes.

Biography

Cewethir is Guildmaster of the Coal Miners Guild. He is one of the ten most powerful townsmen in Maelbourgplugin-autotooltip__default plugin-autotooltip_bigMaelbourg

[This map is obviously missing a lot. There aren't huge open spaces in Maelbourg.]

Maelbourg is a walled town in the Barony of Huerten, with a population of approximately six thousand. Its primary exports are textiles, wool and coal, the last of which it acquires from deposits in the nearby hills. The land on which the town sits was added to maelbourg index
.116plugin-autotooltip__default plugin-autotooltip_bigAppeared or occurred in:

Turn 116: The State of Maelbourg

An hour or so after the tailor left, a messenger arrived with an unsigned letter from Galgewe: I will not be able to visit you myself tonight due to prior engagements, so I will answer some of your questions here. Please destroy this message when you have comitted it to memory. If you forget, its ink is designed to fade within a day or two.

You asked for descriptions of the major players in town, so here they are. The number following each name is an indication of power and influence. There a…
He doesn't control much of the guard, but has large land-holdings and many connections outside of town.116plugin-autotooltip__default plugin-autotooltip_bigAppeared or occurred in:

Turn 116: The State of Maelbourg

An hour or so after the tailor left, a messenger arrived with an unsigned letter from Galgewe: I will not be able to visit you myself tonight due to prior engagements, so I will answer some of your questions here. Please destroy this message when you have comitted it to memory. If you forget, its ink is designed to fade within a day or two.

You asked for descriptions of the major players in town, so here they are. The number following each name is an indication of power and influence. There a…
Unlike the other townsmen, he spends a fair amount of time out of town, and therefore has connections in the villages and nearby towns. How he gets away with this with the sanctions against Morenthiansplugin-autotooltip__default plugin-autotooltip_bigMorenth

Morenth's theology revolves around the simple idea that the entire universe belongs to him, and humanity is barely worthy to bask in his radiant presence. Those who refuse to acknowledge this simple, self-evident fact heretics, and deserve punishment or death. There is no repentance for heretics
is unknown. He's especially hard to find close to winter, when mining operations are ramped up.134plugin-autotooltip__default plugin-autotooltip_bigAppeared or occurred in:

Turn 134: Korisca's Claim to Townsmanship

In the morning, Ziedon gave Korisca some money. “I am famished,” he said. “Would you please be a dear and go get us something warm and filling to eat? You could also see if there are any rumors about last night, or any news. In the meantime, I need to review some of my notes. Please do not disturb me.

Cewethir wasn't involved in the conflict between Galgeweplugin-autotooltip__default plugin-autotooltip_bigGalgewe

Last updated 2012-10-26

This could afford to be a little longer, for such an important NPC...

Description

A short, stocky man with a balding head of curly, fiery red hair entered the room. His dull blue robes matched his eyes, and the sheath of a short sword hung from his waist.
and Silnquostplugin-autotooltip__default plugin-autotooltip_bigGuildmaster Gal Silnquost

Description

A man in his forties, tall, at least while seated, who had a full head of graying hair. He was of unspectacular appearance, but his voice made up for it. Townsman Silnquost was as tall as Ziedon, an unusual thing in Huerten. Like most townsmen, he was equipped with an ornate dagger that bore the insignia of his guild on its hilt. He also wore a sword, and, though it was difficult to tell through the elaborate clothing, there might have been a little extra …
. His absence was intentional, as he saw little to be gained by joining one side or another. He surreptiously moved his wife and family once the violence started, hiding them at one of his properties outside the walls of the city. This has caused some internal conflict, as his wife is a very devout Morenthianplugin-autotooltip__default plugin-autotooltip_bigMorenth

Morenth's theology revolves around the simple idea that the entire universe belongs to him, and humanity is barely worthy to bask in his radiant presence. Those who refuse to acknowledge this simple, self-evident fact heretics, and deserve punishment or death. There is no repentance for heretics
and dislikes being so far from the Houseplugin-autotooltip__default plugin-autotooltip_bigThe House of Morenth

As the primary place of worship for a population of six thousand, the House of Morenth is an enormous structure, perhaps five or six hundred feet across at the longest, but it's not just one big rectangular building. It looks like it's been added to many times over hundreds of years. Whether the building is bigger or smaller underground is impossible to tell. It is known that a library exists under the House, to which access is severely restricted. Expensive glass windows d…
.

Ziedonplugin-autotooltip__default plugin-autotooltip_bigZiedon

Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. Ziedon's garb is of a well-to-do townsman. He normally wears a thin, off-white shirt with eleven pairs of wooden knobs and strings in the front with a brown and green band of cloth was laid across his sh…
was trying to get in touch with Cewethir before the earthquake. Kreemon delivered letters, including a forged one from Ulan and a real one from Makierreiplugin-autotooltip__default plugin-autotooltip_bigTrademaster Eiselon Makierrei

Description

Makierrei is a short man, about five two, potbellied and of medium build. His arms hang out a bit, as if he were a much heavier man than he actually is. He is balding and wears a moustache, which parallels heavy eyebrows. Almost comical when described, he is disappointingly ordinary in person.
, to Cewethir's footman150plugin-autotooltip__default plugin-autotooltip_bigAppeared or occurred in:

Turn 150: Ziedon's Plan

It was finally the day of the earthquake. Kreemon, Korisca and Ziedon woke to a chill draft and flurries of snow outside, but they knew it would get hot later in the day. Their new boarding house wasn't nearly so well situated as the last one, being far from the walls and
. Cewethir has not been seen since the earthquake, the after-effects of which have occupied much of his time as of late.

Cewethir was mentioned but did not appear in these turns: 116plugin-autotooltip__default plugin-autotooltip_bigReferenced in:

Turn 116: The State of Maelbourg

An hour or so after the tailor left, a messenger arrived with an unsigned letter from Galgewe: I will not be able to visit you myself tonight due to prior engagements, so I will answer some of your questions here. Please destroy this message when you have comitted it to memory. If you forget, its ink is designed to fade within a day or two.

You asked for descriptions of the major players in town, so here they are. The number following each name is an indication of power and influence. There a…
,134plugin-autotooltip__default plugin-autotooltip_bigReferenced in:

Turn 134: Korisca's Claim to Townsmanship

In the morning, Ziedon gave Korisca some money. “I am famished,” he said. “Would you please be a dear and go get us something warm and filling to eat? You could also see if there are any rumors about last night, or any news. In the meantime, I need to review some of my notes. Please do not disturb me.
,135plugin-autotooltip__default plugin-autotooltip_bigReferenced in:

Turn 135: The Northern Gate

After Forgolon left, Ziedon called Tah'iera to him. Within moments, the strange bird landed on the window sill. “Please follow the man who just left,” Ziedon said. “Let me know where he goes.”

After Tah'iera flew off, Ziedon said, “Korisca, Kreemon. I don't know how long this transition period is going to take. I would very much like to get my necklace back from
,143plugin-autotooltip__default plugin-autotooltip_bigReferenced in:

Turn 143: The Song of Destruction

Kreemon woke up hurting all over. He lifted himself slowly, only realizing he was lying on a table top when his motion unbalanced the makeshift stretcher, twisting it out of Ziedon's sore and tired hands, and sending it crashing to the ground. Kreemon rolled a couple times on the ground before colliding with the filthy wall of the alley. Weak from his many wounds, he lifted himself carefully on the palms of his hands, and saw
,144plugin-autotooltip__default plugin-autotooltip_bigReferenced in:

Turn 144: Gathering Support

The day got worse and worse for Ziedon. The volume of the chant became louder, until at times it was almost impossible to concentrate. It would then soften, but never as much as the last time. Ziedon felt he was running out of time to deal with this problem, and given how the last fight with the priests went, he would probably need help, and a good plan. He had just decided that, when the chanting reached a crescendo more powerful than any before it.

Employees

Leneld, his Footman150plugin-autotooltip__default plugin-autotooltip_bigAppeared or occurred in:

Turn 150: Ziedon's Plan

It was finally the day of the earthquake. Kreemon, Korisca and Ziedon woke to a chill draft and flurries of snow outside, but they knew it would get hot later in the day. Their new boarding house wasn't nearly so well situated as the last one, being far from the walls and
.

Hang Outs

The Yellow Sheep

Cewethir has been known to visit this miner's tavern, but he doesn't like to talk about work while he's there144plugin-autotooltip__default plugin-autotooltip_bigReferenced in:

Turn 144: Gathering Support

The day got worse and worse for Ziedon. The volume of the chant became louder, until at times it was almost impossible to concentrate. It would then soften, but never as much as the last time. Ziedon felt he was running out of time to deal with this problem, and given how the last fight with the priests went, he would probably need help, and a good plan. He had just decided that, when the chanting reached a crescendo more powerful than any before it.
,150plugin-autotooltip__default plugin-autotooltip_bigReferenced in:

Turn 150: Ziedon's Plan

It was finally the day of the earthquake. Kreemon, Korisca and Ziedon woke to a chill draft and flurries of snow outside, but they knew it would get hot later in the day. Their new boarding house wasn't nearly so well situated as the last one, being far from the walls and
.

Cewethir's house

Cewethir's house is two houses down from the big, ornate lamppost on the way to the Yellow Sheep. A large guild symbol is etched into the front wall.

The Mining Village

Follow the east road from Maelbourgplugin-autotooltip__default plugin-autotooltip_bigMaelbourg

[This map is obviously missing a lot. There aren't huge open spaces in Maelbourg.]

Maelbourg is a walled town in the Barony of Huerten, with a population of approximately six thousand. Its primary exports are textiles, wool and coal, the last of which it acquires from deposits in the nearby hills. The land on which the town sits was added to maelbourg index
for about a mile. A cart-path branches off to the north and leads to the mining village.

The Coal Miners Guild

Cewethir is guildmaster of the Coal Miners Guild