Custom Feats

Educated [GENERAL]

This feat gives your character +2 to any two knowledge skills. You may add one of them to your list of class skills. This feat can be taken multiple times. Each time, different knowledge skills must be chosen.

Skilled [GENERAL]

This feat lets you add any two skills to your list of class skills. These remain class skills forever, regardless of multiclassing.

Impenetrable Illusion [METAMAGIC]

Your illusions are harder to see through. This has the following effects:

  • When someone sees through your illusions, allies get a +2 bonus to their saves instead of +4.
  • Invisibility Purge has a 20% chance of failing against you.
  • True Seeing has a 10% chance of failing against you.

This feat increases the spell level by 1. It may be applied to a spell more than once, and the bonuses stack (to a maximum of +0 to saves, 100% failure for Invisibility Purge and 50% failure for True Seeing).

Improved Identify [GENERAL]

You have a +4 bonus to identify items using the alternate Identify rules.

+/-House Rules