“Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but.”
A voice.
“Come here.”
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but looked for the source of the voice, and saw nothing. She
looked for anything at all, and saw nothing. She looked for darkness,
and could not find even that. Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but screamed and woke up.
The butcher's skin had taken on a color normal for a corpse by the
time it was moved to the watching room for the night. By morning, the
watching apprentice had nothing to say about it. As was the tradition
in Dunweigplugin-autotooltip__default plugin-autotooltip_bigYunim / Dunweig
by Arnell, edited by the DM
Yunim
Yunim is (in the year 577) a cosmopolitan trade center in the region of Meheiral, run by the Orithoran religion, led centrally from the great Temple of Justice. It is on the edge of Yunim Lake, making fishing one of its principal industries. The, the body was buried early in the morning, before no one but
an apprentice healer and the butcher's immediate family.
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but, still shaky from her dream, said her morning prayer, cleaned
up as well as she could with the cold water, and dressed. She then went
down to the healing chamber to look over those who had been carried in
through the night. She spent some time with the Healer's apprentices,
who now trusted her judgement as much as the Healer's.
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but suspected some jealousy on the part of the aged Healer. He
would not show anything, of course, but he could have considered his
long-held power in jeopardy. Then again, Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but could have been reading
too deeply into things. Regardless, she thought, it was time to wake up
Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of.
Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of yawned, and rose. “Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but,” she said after she dressed, “I
wonder if it's wise to invite this guy into our company. He's a
complete unknown. He might be a spy for some faction or other in this
weird situation. How could you just ask him in?”
“I don't quite know why myself,” Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but answered slowly. “It seemed
like a good idea. And, after all, how better to keep an eye on him and
what he does than to have him with us. Somehow, however, I think – I
feel – that he is a good man.
“Beats me what he does, though… He is obviously not poor, yet not rich. He doesn't seem to be a merchant, yet he claims not to be a noble.
“Well, let's have some breakfast. I'm hungry. Some of Ranes' eggs and bacon, and some hot coffee would do wonders for my aching head, I think.”
“True,” Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of laughed. “Sometimes you just floor me, Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but.”
“Ha, ha. Is that an invitation to practice hand to hand combat? I learned a little of that in school, but haven't used it forever. Might do us both some good, but not just now, if you please.”
Johannesplugin-autotooltip__default plugin-autotooltip_bigMaster Johannes Eltermann
Johannes Eltermann is very tall, and slightly more slender than average, and has a well-defined, delicate bone structure. His hair and eyes are dark brown. He keeps himself well-groomed and clean-shaven, and tends to dress in plain but well-tailored clothing in dark, formal colors. The lack of ostentation flaunts his taste. He currently wears good-quality traveling clothes with matching boots, a belt, from which a dagger hangs, and a cloak. rose early and was first in the common room. He ordered a
simple breakfast, and was still eating when Kreemon left with Bork for
a walk. When Kreemon returned, he joined Johannesplugin-autotooltip__default plugin-autotooltip_bigMaster Johannes Eltermann
Johannes Eltermann is very tall, and slightly more slender than average, and has a well-defined, delicate bone structure. His hair and eyes are dark brown. He keeps himself well-groomed and clean-shaven, and tends to dress in plain but well-tailored clothing in dark, formal colors. The lack of ostentation flaunts his taste. He currently wears good-quality traveling clothes with matching boots, a belt, from which a dagger hangs, and a cloak. and ordered
breakfast. Kree did not have a lot to say, but he was thoughtful,
trying figure out what in blazes they could do to find out exactly what
had happened to Moren, when they had absolutely nothing to go on.
As the two men ate, something seemed to be nagging at the back of
Johannesplugin-autotooltip__default plugin-autotooltip_bigMaster Johannes Eltermann
Johannes Eltermann is very tall, and slightly more slender than average, and has a well-defined, delicate bone structure. His hair and eyes are dark brown. He keeps himself well-groomed and clean-shaven, and tends to dress in plain but well-tailored clothing in dark, formal colors. The lack of ostentation flaunts his taste. He currently wears good-quality traveling clothes with matching boots, a belt, from which a dagger hangs, and a cloak.' mind. He stared at nothing and muttered to himself. Finally,
Johannesplugin-autotooltip__default plugin-autotooltip_bigMaster Johannes Eltermann
Johannes Eltermann is very tall, and slightly more slender than average, and has a well-defined, delicate bone structure. His hair and eyes are dark brown. He keeps himself well-groomed and clean-shaven, and tends to dress in plain but well-tailored clothing in dark, formal colors. The lack of ostentation flaunts his taste. He currently wears good-quality traveling clothes with matching boots, a belt, from which a dagger hangs, and a cloak. snapped back to reality. “Hm… did you ever look into that
ruinous building by Moren's shop? I admit that this is the most feeble
of attempts to gather evidence about his sad fate, but given what we
have so far observed, I am at a loss as to what else we can attempt. I
know there is not even evidence to link his death with that building in
any manner, but something about the close proximity of something else
unusual to this very strange death bothers me.” Johannesplugin-autotooltip__default plugin-autotooltip_bigMaster Johannes Eltermann
Johannes Eltermann is very tall, and slightly more slender than average, and has a well-defined, delicate bone structure. His hair and eyes are dark brown. He keeps himself well-groomed and clean-shaven, and tends to dress in plain but well-tailored clothing in dark, formal colors. The lack of ostentation flaunts his taste. He currently wears good-quality traveling clothes with matching boots, a belt, from which a dagger hangs, and a cloak. sighed slowly.
“We probably shan't uncover any evidence, but this is all that occurs
to me.”
“Actually, no. I do remember that I didn't much think to venture into it, though, felt a bit dark and foreboding I suppose you would say. I didn't give it any thought in relation to Moren, and I never asked him what the building was. I don't suppose it could hurt to go and have a look though. Mayhaps we should ask the others to come with us.”
“Indeed, that would be prudent. The more of us there to check over
the grounds, the more likely we shall find any hidden clues that may be
there.” Johannesplugin-autotooltip__default plugin-autotooltip_bigMaster Johannes Eltermann
Johannes Eltermann is very tall, and slightly more slender than average, and has a well-defined, delicate bone structure. His hair and eyes are dark brown. He keeps himself well-groomed and clean-shaven, and tends to dress in plain but well-tailored clothing in dark, formal colors. The lack of ostentation flaunts his taste. He currently wears good-quality traveling clothes with matching boots, a belt, from which a dagger hangs, and a cloak. fell silent for a moment. “If indeed there _is_ any
connection between that building and whoever caused Moren's death,
perhaps it would be wise to delay that investigation until I have
purchased the crossbows for myself and Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but. If a threat is presented
to us in that place, it would be to our advantage if _all_ the members
of our group are armed so as to defend themselves, no?”
“I suppose we should just wait on the others to come down then.”
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but and Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of entered the inn, looked around, and found their
friends in the common room. Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but paused only long enough to order
breakfast from Ranes' morning serving wench; eggs, scrambled loose,
with strips of meat, and a half loaf of bread with butter. Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of ordered
the same.
When the past discourse was disclosed, Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but responded. “I see no
other clues, so given the tenuous circumstances we have before us, yes.
Let us investigate that ruin and any other place that comes to mind.
However, it does not require our entire company to rummage about in
that building.
“I suggest, therefore, that Johannesplugin-autotooltip__default plugin-autotooltip_bigMaster Johannes Eltermann
Johannes Eltermann is very tall, and slightly more slender than average, and has a well-defined, delicate bone structure. His hair and eyes are dark brown. He keeps himself well-groomed and clean-shaven, and tends to dress in plain but well-tailored clothing in dark, formal colors. The lack of ostentation flaunts his taste. He currently wears good-quality traveling clothes with matching boots, a belt, from which a dagger hangs, and a cloak. and Kreemon, with the aid of
his dog's keen nose, investigate the building you have identified, and
any other place near the butcher's that strikes your fancy – or that
of Bork.
Hearing his name from a friend, the dog snapped to attention.
“Yes, Bork. Good dog. How about a piece of my meat? Yes?” Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but
gave Bork a little slice.
“Kree, your four-legged friend's senses may be our best investigative resource. Heed to his cues. He's a good dog.”
She bent to pet Bork, and was rewarded with a sniff and a lick.
“Good dog,” she said.
“Meanwhile, Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of and I will mosey about the town: the market areas,
the salteries, any place we can lend an ear to what may be afoot.
“Let us meet again here when the sun is nearest the zenith – noon, as some say – and share what we have learned. We can plan our afternoon actions after we know what there is to know.
“Does anyone have an idea to add or change to my plan?”
“One final idea that comes to mind is that it might be worthwhile to
locate and question the family of the deceased,” Johannesplugin-autotooltip__default plugin-autotooltip_bigMaster Johannes Eltermann
Johannes Eltermann is very tall, and slightly more slender than average, and has a well-defined, delicate bone structure. His hair and eyes are dark brown. He keeps himself well-groomed and clean-shaven, and tends to dress in plain but well-tailored clothing in dark, formal colors. The lack of ostentation flaunts his taste. He currently wears good-quality traveling clothes with matching boots, a belt, from which a dagger hangs, and a cloak. said. “If
they have observed any suspicious events in the weeks prior to the
murder, their knowledge may prove invaluable in providing us with a
direction in which to focus our investigations. Further, I believe that
it would be you, Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but, most suited to this task, for your connections
with the church should prove useful in finding the family, and the
respect accorded you as a priestess should prove useful in gaining
enough trust from the family for them to provide what information they
may have. If this is agreeable with everyone?” Johannesplugin-autotooltip__default plugin-autotooltip_bigMaster Johannes Eltermann
Johannes Eltermann is very tall, and slightly more slender than average, and has a well-defined, delicate bone structure. His hair and eyes are dark brown. He keeps himself well-groomed and clean-shaven, and tends to dress in plain but well-tailored clothing in dark, formal colors. The lack of ostentation flaunts his taste. He currently wears good-quality traveling clothes with matching boots, a belt, from which a dagger hangs, and a cloak. waited a
moment, and no one objected. Johannesplugin-autotooltip__default plugin-autotooltip_bigMaster Johannes Eltermann
Johannes Eltermann is very tall, and slightly more slender than average, and has a well-defined, delicate bone structure. His hair and eyes are dark brown. He keeps himself well-groomed and clean-shaven, and tends to dress in plain but well-tailored clothing in dark, formal colors. The lack of ostentation flaunts his taste. He currently wears good-quality traveling clothes with matching boots, a belt, from which a dagger hangs, and a cloak. stood up. “I believe we have some
work to do. Kreemon. Perhaps we should leave to purchase arms for the
lady and myself?”
“I heard what his body looked like yesterday. It was horrible. People tell me that he always spoke of death as something close and familiar, but he never said anything to me. From what some people have told me since yesterday, you'd think it wasn't murder at all. I wish I could believe them, but when I saw his face this morning, I knew he would not simply have given in unless it was truly hopeless.”
As per Andrithanplugin-autotooltip__default plugin-autotooltip_bigAndrithanism
Based on original ideas from Karl Schinke (Ardith). Symbols for aspects other than the Mother, along with the artwork, were contributed by Myron Wyles (Halaren).
Andrithanism and its variants are the dominant religion in Rang and the surrounding kingdoms. Within the boundaries of custom, Moren's young daughter wore a dull red
sash, and let her hair fall down uncombed in mourning. She had put no
care into her physical appearance, and would not for a further four
days.
“What would anyone have against a butcher? He never hurt anyone. Even his animals he made sure to slaughter painlessly.”
“Aila,” Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but said, “a friend of mine became a friend of your
father's. He told me that your dad was always thinking his time was
short, but could never get him to say why.
“I believe you. From what my friend told me of him, he was a fighter, not one to give in. And the circumstances around his death are most unusual.
“Let us pray to Andrithaplugin-autotooltip__default plugin-autotooltip_bigAndrithanism
Based on original ideas from Karl Schinke (Ardith). Symbols for aspects other than the Mother, along with the artwork, were contributed by Myron Wyles (Halaren).
Andrithanism and its variants are the dominant religion in Rang and the surrounding kingdoms. Within the boundaries of, my child.”
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but thought it odd to be addressing a woman of the world, and in
the process of becoming a mother herself no less, as “my child,” but
so she had been taught, in her station as Priestess, to address
believers.
The two women prayed together, and Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but offered what little solace
she could under the circumstances, promising to do what she could to
find out what happened. Then, as she was about to go, she asked, “May I
speak with your husband? If so, where is his smithy?”
“Half way between the temple and lake, on the main road. It's the only smithy on that arm of the town.”
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but thanked the girl, and followed her directions. Long before
she reached Trouvadar's shop, Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but heard the repetitive resonant
clank of metal against hot metal that gave away his presence. Aila's
husband was shaping an anchor out of a huge slab of iron, beads of
sweat falling periodically from his arms and forehead onto the metal,
and sizzling away. He did not notice Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but's arrival for some time.
“Oh, hello priestess. Does the temple need more work done?”
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but smiled and lifted her hand in the gesture of blessing. “That
is not why I have come to visit, good sir. The Temple may or may not
have further business, but it not my mission to relate that
information.
“I come to inquire about the mysterious death of your father-in-law,
the butcher named Moren. Did you know him well? It would seem to many
of us that his death was not of natural cause, nor in Andrithaplugin-autotooltip__default plugin-autotooltip_bigAndrithanism
Based on original ideas from Karl Schinke (Ardith). Symbols for aspects other than the Mother, along with the artwork, were contributed by Myron Wyles (Halaren).
Andrithanism and its variants are the dominant religion in Rang and the surrounding kingdoms. Within the boundaries of's good
time, but perhaps due to foul play. Can we speak of this matter now, or
is your work urgent – that the steel you hold will be spoiled by
delay?”
“Oh, not at all. It could use a cooling anyway.” Trouvadar was in
his thirties, almost twice the age of his wife. He was nearly bald, and
had an old scar stretching from the top of his head to the top of his
nose. His arms were of the most common type in Dunweigplugin-autotooltip__default plugin-autotooltip_bigYunim / Dunweig
by Arnell, edited by the DM
Yunim
Yunim is (in the year 577) a cosmopolitan trade center in the region of Meheiral, run by the Orithoran religion, led centrally from the great Temple of Justice. It is on the edge of Yunim Lake, making fishing one of its principal industries. The – heavy and
muscular, just like those of the fishermen, but Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but guessed the
temple healers would have been able to point out subtle differences in
the structure of the muscles. Trouvadar laid the anchor down near the
fire.
“Horrible thing. My wife can't think of anything else. I'm afraid she might spend more time in mourning than the five days. She just left his house a year ago, and she's only eighteen now. Just a child when it comes to something like this.
“I'll help any way I can, but I have to say I don't know much. We spoke from time to time, but we didn't say much. You must already know about his obsession with death.”
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but nodded.
“He talked like death was some sort of mystical thing which was coming for him. That could've been it, but my wife doesn't think so.
“Oh, I don't mean to lighten this subject, but do you know if they found any keys on him? He always carried them in his pocket. He left his house and everything in it to Aila – my wife – and we'd rather not have to break in. Not that Aila would think of such things right now anyway.”
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but was momentarily taken aback at the question. Kreemon and
Johannesplugin-autotooltip__default plugin-autotooltip_bigMaster Johannes Eltermann
Johannes Eltermann is very tall, and slightly more slender than average, and has a well-defined, delicate bone structure. His hair and eyes are dark brown. He keeps himself well-groomed and clean-shaven, and tends to dress in plain but well-tailored clothing in dark, formal colors. The lack of ostentation flaunts his taste. He currently wears good-quality traveling clothes with matching boots, a belt, from which a dagger hangs, and a cloak. had conducted a fairly thorough search of Moren's body, and of
the shop, part of it in her presence, and there was no mention of keys
or other personal effects. And if they had missed them, surely the
Temple priests and priestesses would have returned any personal effects
they found to the next of kin. Therefore, Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but concluded that there
were no keys.
'This is astounding,' she thought. 'A man does not leave his home and not take his keys!'
Seeing Trouvadar staring at her, she said aloud, “No, dear sir. There were no keys. And, I find this very curious. Unless a man is seriously distracted, which may have been the case for Moren, with his preoccupation with death, he does not leave his home unlocked in these times. And, having locked it, he would have the keys on his person, or at least within reach, so that he could go home. That there were no keys is very suspicious. Perhaps the person or persons who killed him – and I am sure he was killed, not a victim of a freak accident, despite the strange circumstances – took the keys in order to ransack his home for some item or items.
“Have you been to the deceased's since the murder? Does the house seem undisturbed? Perhaps we should go there posthaste and investigate.”
“I've looked at the house, but I admit I didn't try the door. It seems strange to invade a person's house so soon after their death.” Trouvadar looked down at his unfinished anchor. “I have some work to finish up for Townsman Leinom, but I can show you to the house this evening, if that's not too late.”
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but smiled, then said seriously, “No, this evening would not be
too late. If anyone wished to ransack Moren's house, I am sure the deed
were done long before now.”
“I don't want to be rude, but why is a priestess like yourself concerned with common law? Shouldn't the local magistrates take care of this? Does Moren's death have some religious implications?”
“No, no religious implications that I know of – at least, not yet. Nor a matter of law. Rather it is that a friend of mine befriended your late father-in-law, was disturbed at his morbid mood, and then shocked at the manner of his death. My friend drew me into the matter, and, I must admit, I find the matter curious and disturbing. So I have promised my friend a few days to look into the matter before we must press on with our journey.
“Until this evening, then.”
They agreed to meet at the temple at sundown, and Trouvadar continued his work.
It took Johannesplugin-autotooltip__default plugin-autotooltip_bigMaster Johannes Eltermann
Johannes Eltermann is very tall, and slightly more slender than average, and has a well-defined, delicate bone structure. His hair and eyes are dark brown. He keeps himself well-groomed and clean-shaven, and tends to dress in plain but well-tailored clothing in dark, formal colors. The lack of ostentation flaunts his taste. He currently wears good-quality traveling clothes with matching boots, a belt, from which a dagger hangs, and a cloak. and Kreemon some time to find a place where weapons
were sold. They were stored in a small room in the house of a townsman.
He had piles of daggers and knives, but little else. “I keep stocked up
on a few things here on the off chance that one of the baron's knights
stops by – or someone like you,” he had said. Apparently, weapons were
not used much in Dunweigplugin-autotooltip__default plugin-autotooltip_bigYunim / Dunweig
by Arnell, edited by the DM
Yunim
Yunim is (in the year 577) a cosmopolitan trade center in the region of Meheiral, run by the Orithoran religion, led centrally from the great Temple of Justice. It is on the edge of Yunim Lake, making fishing one of its principal industries. The, other than for spearing fish. The crossbows
were expensive.
The town was a noisy place at that time of day, as the early catches were being pulled in. There were few people near Moren's house, however, at the edge of town.
Sharp stones jutted ten feet or more out of the ground. Some had been reshaped by rain and ice, and looked almost as if they belonged there, like they had been placed intentionally in their current form. Each fragment of the ruined structure scattered shadows below it, some so dark that there could have been holes as easily as shadows. The shadows overlapped in a wide, shimmering network that made the ground difficult to look at.
As Johannesplugin-autotooltip__default plugin-autotooltip_bigMaster Johannes Eltermann
Johannes Eltermann is very tall, and slightly more slender than average, and has a well-defined, delicate bone structure. His hair and eyes are dark brown. He keeps himself well-groomed and clean-shaven, and tends to dress in plain but well-tailored clothing in dark, formal colors. The lack of ostentation flaunts his taste. He currently wears good-quality traveling clothes with matching boots, a belt, from which a dagger hangs, and a cloak. and Kreemon approached the ruins, they each had a
feeling that they were doing the wrong thing, but neither spoke his
feeling to the other. They found themselves increasingly nervous,
fearing what trouble might come, fearing the stones, fearing the
shadows, fearing the mice and spiders that no doubt made their homes
in the shade. When they had almost reached the closest fragment, they
stopped, together, and turned back without a word. Each knew what the
other was feeling, and neither was inclined to risk staying.
As Johannesplugin-autotooltip__default plugin-autotooltip_bigMaster Johannes Eltermann
Johannes Eltermann is very tall, and slightly more slender than average, and has a well-defined, delicate bone structure. His hair and eyes are dark brown. He keeps himself well-groomed and clean-shaven, and tends to dress in plain but well-tailored clothing in dark, formal colors. The lack of ostentation flaunts his taste. He currently wears good-quality traveling clothes with matching boots, a belt, from which a dagger hangs, and a cloak. and Kreemon left the ruins, they forgot that they had
ever wanted to explore them.
Bork stepped around nervously, then ran to the stone fragments and barked at them. “Let him play,” Kreemon thought. “He won't do any harm.”
Johannesplugin-autotooltip__default plugin-autotooltip_bigMaster Johannes Eltermann
Johannes Eltermann is very tall, and slightly more slender than average, and has a well-defined, delicate bone structure. His hair and eyes are dark brown. He keeps himself well-groomed and clean-shaven, and tends to dress in plain but well-tailored clothing in dark, formal colors. The lack of ostentation flaunts his taste. He currently wears good-quality traveling clothes with matching boots, a belt, from which a dagger hangs, and a cloak. blinked and shook his head, then sighed and spoke
hesitantly. “What are we doing standing around like this? Come on,
let's check over the shop once more. Maybe there's a piece of evidence
we missed the first time.”
“Yeah … the shop, there surely is something there that we missed before.” Kree headed on into the shop and looked around.
All: This should be fun. :)
Your Bill, Sir: