This is a rewrite of Turn 1, and the second revision of this chapter
(previous versionplugin-autotooltip__default plugin-autotooltip_bigChapter 1: A Chance Meeting in Dunweig (Rewrite of turn 1)
This is a rewrite of Turn 1. There is a newer version of this rewrite.
Kay cleaned and sharpened her weapons on a stone until Ardith, priestess of Andritha the Mother, began her nightly prayers.
“Normally, Kay, I say my prayers in Sarnam, but with you here I will render them in the vernacular, as I expect you have not learned). I have taken many more liberties with events
and dialogue in these rewrites than in the turns, where I never modify dialogue except to
correct typos.
It had been a long journey, and there was still a long way to go. It was a month today since
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but graduated from the seminary at Zadothar with the title of Priestess of the Mother.
She had been travelling, alone, or when possible with a hired bodyguard, ever since. Not
suited to take a job in a temple right away, her mission was to spread the word of Andrithaplugin-autotooltip__default plugin-autotooltip_bigAndrithanism
Based on original ideas from Karl Schinke (Ardith). Symbols for aspects other than the Mother, along with the artwork, were contributed by Myron Wyles (Halaren).
Andrithanism and its variants are the dominant religion in Rang and the surrounding kingdoms. Within the boundaries of.
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but was special, just short of unique. She had a natural talent as an herbalist, but her
abilities went well beyond that. Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but could heal. With as little as a prayer to Andrithaplugin-autotooltip__default plugin-autotooltip_bigAndrithanism
Based on original ideas from Karl Schinke (Ardith). Symbols for aspects other than the Mother, along with the artwork, were contributed by Myron Wyles (Halaren).
Andrithanism and its variants are the dominant religion in Rang and the surrounding kingdoms. Within the boundaries of and
a touch, she could stop bleeding, close wounds, set bones. Her talent had set her apart in the
seminary. They hadn't been quite sure what to do with her. Even His Eminence Zilgard, the most
prominent graduate of the seminary at Zadothar, had not been capable of such feats.
Zadothar, and Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but's home village, were at the knees of the Koril mountains, which separate
Rangplugin-autotooltip__default plugin-autotooltip_bigThe Kingdom of Rang
Overview
Rang is a huge kingdom, covering more than a million square miles, and extending from the Great Sea to the Ice Sea. It dominates the area politically, militarily and religiously. Rang is a monarchy, led by King Diure LXIV, but its immense size weakens the central government. Most feudal lords manage their lands independently, and only answer to the king in the loosest sense. The king does have several pockets of power, such as in Huerten, which allow him to maintai… from Terradiaplugin-autotooltip__default plugin-autotooltip_bigThe Free States of Terradia
Terradia is a region to the southwest of Rang, separated from that great kingdom by the Koril Mountains. Most trade and travel between the two regions is done through waterways, as they are much more passable than the Koril Mountains., and hence from the Great Sea, on half of its southern border. When Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but
graduated the seminary at eighteen, she had been sent to Huerten, a backwater barony which bordered
the Koril Mountains in the great southern wilderness which it claimed as its own. Huerten, like
all of Rangplugin-autotooltip__default plugin-autotooltip_bigThe Kingdom of Rang
Overview
Rang is a huge kingdom, covering more than a million square miles, and extending from the Great Sea to the Ice Sea. It dominates the area politically, militarily and religiously. Rang is a monarchy, led by King Diure LXIV, but its immense size weakens the central government. Most feudal lords manage their lands independently, and only answer to the king in the loosest sense. The king does have several pockets of power, such as in Huerten, which allow him to maintai…, was already Andrithanplugin-autotooltip__default plugin-autotooltip_bigAndrithanism
Based on original ideas from Karl Schinke (Ardith). Symbols for aspects other than the Mother, along with the artwork, were contributed by Myron Wyles (Halaren).
Andrithanism and its variants are the dominant religion in Rang and the surrounding kingdoms. Within the boundaries of, but not everyone took their religion as seriously as the
rectress of Zadothar would have liked. Then there were others, who took advantage of their great
distance from the Ecclesiarchy in Duerstadtplugin-autotooltip__default plugin-autotooltip_bigThe City of Duerstadt
Duerstadt has been the capital of Rang since the reign of Diure XXXVIII (729-749). It is a major trading port on the Ice Sea (so called for the occasional iceberg that shows up therein). The Ice Sea separates Rang from the Skendu Islands to the north. Although the harbor of to worship other gods. The isolationist Morenthiansplugin-autotooltip__default plugin-autotooltip_bigMorenth
Morenth's theology revolves around the simple idea that the entire universe belongs to him, and humanity is barely worthy to bask in his radiant presence. Those who refuse to acknowledge this simple, self-evident fact heretics, and deserve punishment or death. There is no repentance for heretics
with their harsh religion dominated the town of Maelbourgplugin-autotooltip__default plugin-autotooltip_bigMaelbourg
[This map is obviously missing a lot. There aren't huge open spaces in Maelbourg.]
Maelbourg is a walled town in the Barony of Huerten, with a population of approximately six thousand. Its primary exports are textiles, wool and coal, the last of which it acquires from deposits in the nearby hills. The land on which the town sits was added to maelbourg index. Zahiransplugin-autotooltip__default plugin-autotooltip_bigZahira
by Diane Hutton and the DM
The Common View
Zahira is seen as a dangerous cult that welcomes the Zioth and embraces death. It is led by mysterious druid-like entities known as “True Zahirans.” There is quite a bit of legend surrounding these druids, such as their ability to appear out of nowhere, or the fact that they all look alike., proclaiming that the end of
the world should be welcomed, lived scattered about in villages, or hid among the masses in
the towns. There were even rumors of a Jarramiteplugin-autotooltip__default plugin-autotooltip_bigThe Cult of Jarram
This mercantile religion is centered in Duerstadt, capitol of Rang, but Jarramites can be found in many major cities, where they focus their efforts on money-lending and trade. This is not just where opportunity has landed them; Jarram is known as the Merchant God or two, no doubt spying for their commerce-obsessed
Director. At least, these were the views imparted on Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but by the seminary. She wasn't so convinced
that followers of these other religions were so awful. That was another reason the seminary hadn't
been quite sure what to do with her.
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but was distracted by the metalic swish of Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of sharpening her sword. Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but was glad she had a
woman for a bodyguard, even if it made the pair stand out. The two of them were of an age, which
made the situation even more comfortable, and Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but had never had a reason to doubt Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of's ability,
despite lack of experience. Even better, since Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but had picked Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of up in Hourtzbourg, the two were
becoming fast friends. Kay Wanderwitplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of was a fletcher by trade, but had left home not many months ago,
without her parents' knowledge, to explore the world. Since there was little demand for a travelling
fletcher, she had taken up the sword and dagger and become a bodyguard.
When Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of put down her whetstone and started inspecting her arrows for flaws, Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but began her
nightly prayers. “Normally, Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of, I say my prayers in Sarnamplugin-autotooltip__default plugin-autotooltip_bigLanguage
Rouch
Rouch is the vernacular, or common tongue, spoken throughout Rang. Because of Rang's influence, it's also a trade language in the surrounding kingdoms.
Sarnam
Sarnam is the “old tongue,” spoken by the priests of Andritha. Most of the nobly-born are familiar with the language., but with you here I will
render them in the vernacular, as you have not learned Sarnamplugin-autotooltip__default plugin-autotooltip_bigLanguage
Rouch
Rouch is the vernacular, or common tongue, spoken throughout Rang. Because of Rang's influence, it's also a trade language in the surrounding kingdoms.
Sarnam
Sarnam is the “old tongue,” spoken by the priests of Andritha. Most of the nobly-born are familiar with the language.. You may repeat them in your mind
or speak them after me. It does not matter, though some say actually speaking them makes them better
heard by the goddess.” The two women knelt in the leaves of the forest, and Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but led the
prayer. Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of, despite being only nominally Andrithanplugin-autotooltip__default plugin-autotooltip_bigAndrithanism
Based on original ideas from Karl Schinke (Ardith). Symbols for aspects other than the Mother, along with the artwork, were contributed by Myron Wyles (Halaren).
Andrithanism and its variants are the dominant religion in Rang and the surrounding kingdoms. Within the boundaries of, spoke the words haltingly but strongly,
half a second behind her.
“Mother Andrithaplugin-autotooltip__default plugin-autotooltip_bigAndrithanism
Based on original ideas from Karl Schinke (Ardith). Symbols for aspects other than the Mother, along with the artwork, were contributed by Myron Wyles (Halaren).
Andrithanism and its variants are the dominant religion in Rang and the surrounding kingdoms. Within the boundaries of, blessed be thy Works and Miracles. Grant unto us this coming day continued life,
health and the joy of living. Forgive us our errors, as we are but human. Forgive also those who err
against us, as we forgive them also. In return, we will not cause suffering, nor will we allow suffering
in our midst. We will rejoice in life's goodness, and give the excess of our earnings for the common
good. Mother Andrithaplugin-autotooltip__default plugin-autotooltip_bigAndrithanism
Based on original ideas from Karl Schinke (Ardith). Symbols for aspects other than the Mother, along with the artwork, were contributed by Myron Wyles (Halaren).
Andrithanism and its variants are the dominant religion in Rang and the surrounding kingdoms. Within the boundaries of, blessed be thy works.”
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but felt safe after the prayer. She encouraged Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of to cover herself up with leaves next to her, so
they could both sleep. There would be no need for a watch tonight.
The women woke the next morning at dawn, early enough to see the forest leaves glistening with dew.
Dmerzig was not far. It was the sixteenth day of Arwid, one thousand first year of the Zioth. Legend
said it would be only nineteen years before the five moons would disappear from the sky on the same night,
and the world would be destroyed and rebuilt, but Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but wasn't worried. Through the prayers of the
priests and worshippers of Andrithaplugin-autotooltip__default plugin-autotooltip_bigAndrithanism
Based on original ideas from Karl Schinke (Ardith). Symbols for aspects other than the Mother, along with the artwork, were contributed by Myron Wyles (Halaren).
Andrithanism and its variants are the dominant religion in Rang and the surrounding kingdoms. Within the boundaries of, the Zioth would be prevented. Anyway, that was more than a lifetime
away for her. She would be nearly forty!
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but and Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of entered Dmerzig from the west side, paid the market day tax, and headed to the nearest
tavern, the lower floor of the Red Eye Inn, for breakfast.
Another traveler noticed the women in passing when he descended the stairs for breakfast. The tall,
scrawny man was dressed in black robes, and wore a round black hat. He was only a couple years older than
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but, but anyone looking might have guessed he was much older, with his white hair visible under the
shadow of his cap. Like Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but, Ziedonplugin-autotooltip__default plugin-autotooltip_bigZiedon
Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. was just short of unique. Perhaps more so; it was impossible to
know for sure. In a land where magic existed only in fairy-tales and legends, Ziedonplugin-autotooltip__default plugin-autotooltip_bigZiedon
Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. the bone-setter's
son would have to be a fairy-tale himself. He called himself a necromancer, continuing his father's trade
in a way, through his interest in the dead, and the magical power they represented.
This wasn't odd to Ziedonplugin-autotooltip__default plugin-autotooltip_bigZiedon
Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style.. In Westearth, nestled under the waterfall between the East and West Roe rivers,
a village not far from Dmerzig but all but unknown, the art of magic had not been lost. Ziedonplugin-autotooltip__default plugin-autotooltip_bigZiedon
Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. had grown
up with a mentor, and while he was mistrusted and feared to an extent even there, his ability wasn't
shocking to anyone. His mentor, however, had been sure to tell Ziedonplugin-autotooltip__default plugin-autotooltip_bigZiedon
Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. about the outside world. Some time
ago, hundreds of years probably, wizards had been purged from Rangplugin-autotooltip__default plugin-autotooltip_bigThe Kingdom of Rang
Overview
Rang is a huge kingdom, covering more than a million square miles, and extending from the Great Sea to the Ice Sea. It dominates the area politically, militarily and religiously. Rang is a monarchy, led by King Diure LXIV, but its immense size weakens the central government. Most feudal lords manage their lands independently, and only answer to the king in the loosest sense. The king does have several pockets of power, such as in Huerten, which allow him to maintai… and the surrounding kingdoms,
possibly from the whole world. They had been hunted and killed, and would be again today if they were
to let their presence be known. Secrecy was key to survival. Ziedonplugin-autotooltip__default plugin-autotooltip_bigZiedon
Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. was sure his mentor had been
exaggerating, but nevertheless had kept his abilities to himself since arriving in Dmerzig.
Brinn awoke in the back of a wagon to the harsh yell of the driver. “Up and out! This is as far as you go.
I ain't bringin a heifin into town with me!” Brinn grudgingly climbed out of the wagon. “Hey! You owe me
three diyars! A little short on the brains too?” Brinn paid the driver, who laughed and rode into
town. Brinn was used to the jokes, jeers and insults, but he still scowled at the driver's back.
It had been bad enough as a teenager, standing two foot five between his six-foot brothers, but you'd
think adults would have gotten over it. Heifin? The driver might as well have said circus freak. The terms
were one and the same. Saying freak in Sarnamplugin-autotooltip__default plugin-autotooltip_bigLanguage
Rouch
Rouch is the vernacular, or common tongue, spoken throughout Rang. Because of Rang's influence, it's also a trade language in the surrounding kingdoms.
Sarnam
Sarnam is the “old tongue,” spoken by the priests of Andritha. Most of the nobly-born are familiar with the language. didn't make it any better a word.
Well, there was no use getting into a rut over it. Brinn walked the last mile into town, and wound his way through the market-day crowds. At least there was one advantage to being short.
Small booths, some hooded and others open to the sun, lined the narrow streets. One or two people stood behind each, calling out glorified descriptions of their wares, or haggling with customers. Precisely what they were shouting was not always easy to hear over the jumble of voices in the market. Occasionally a horse and rider, smelling strongly of sweat and mud, would come through, and everyone would rush to the sides of the streets. Some of the horses drew carts, which would soon be taken apart and reassembled as more booths. Children followed the carts, jumping up and down to get a peek at the latest addition to the marketplace, hoping to see exotic spices or multicolored trinkets, rather than the apples or grains that were so common this time of year.
Dmerzig's market was nothing compared to the trade center of Gernainia, the closest city to Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of's home
village, hundreds of miles from here. It really just struck her as being loud and over-crowded. All the
villagers from the area must have flocked here for the market day, much as Gernainia swelled during the
fairs, but here, market days happened twice a week. In Gernainia, every day was a market day.
The black-cloaked man from the inn passed by. A heavy book, held under his arm, weighed down the left side of
his body, and a stout walking stick supported the right. Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but paid him no heed, so Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of let him pass,
and became again absorbed in the market. Then another person caught her attention. A man, maybe two and a
half feet tall, pushed right by her to a booth selling nuts. She'd never seen a man that short before,
but she heard that they traveled with circuses. That could mean there was a circus in town. How exciting!
She wondered how it would compare with the one that passed through Gernainia once a year.
Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of was again distracted, this time by someone who seemed to have attached himself to Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but, a dark-
skinned man in white robes that looked horribly out of place in the Dunweigplugin-autotooltip__default plugin-autotooltip_bigYunim / Dunweig
by Arnell, edited by the DM
Yunim
Yunim is (in the year 577) a cosmopolitan trade center in the region of Meheiral, run by the Orithoran religion, led centrally from the great Temple of Justice. It is on the edge of Yunim Lake, making fishing one of its principal industries. The market. Long, gleaming curved
knives hung from his belt. She fingered her dagger until a flurry of words poured out of his mouth that
made
him seem as innocent a man as she'd met.
“I hope that you will all be forgiving of my poor command of your language. It has still to accustom
itself to my tongue, somewhat.” He grinned widely under enormous mustachios. The man's loud voice was
starting to attract a crowd, among them the short man and the one in black robes. “I am called Sahlmanplugin-autotooltip__default plugin-autotooltip_bigSahlman El Musafir
Sahlman's hair is blue-black and graying. His skin is dark and weathered. A huge handle-bar mustache sweeps down to cover much of his lower face, and Sahl is always careful to keep it properly groomed. He is generally very particular about his clothing, equipment and appearance.
el'Musafir, since leaving my homeland. Most of the folk from the … wetlands who are my friends have
called me Sahl. This being the farthest north I am traveling, so far.”
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but composed herself and took command of the situation. “Well met, stranger named Sahl.
I am Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but, daughter of Torvad the carpenter. You call this land 'wetlands.' Is your homeland then very
dry?” The briefest shadow befell Sahlmanplugin-autotooltip__default plugin-autotooltip_bigSahlman El Musafir
Sahlman's hair is blue-black and graying. His skin is dark and weathered. A huge handle-bar mustache sweeps down to cover much of his lower face, and Sahl is always careful to keep it properly groomed. He is generally very particular about his clothing, equipment and appearance.'s face. It quickly passed, however, leaving Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but uncertain
that there was ever a hesitation in the traveler's bushy smile.
“Ah, yes. Indeed, my homeland. There is much water here, compared to it. One must be very careful in the desert, else he die from lack of water. Here, I think one might die from too much!” Then he was from south of the Great Sea. If this was the farthest north he had traveled, he could have left the northern shores of his homeland only months before.
“My friend Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of and I are shopping. If I may be so bold, people would stare less if you wore clothes that
were less strange! Mayhap you should purchase clothes suited to this area.”
“Hmmm. Mayhap eventually I can buying more. Having just return from the bazaar … uhh … shops where I
made many purchases.” Sahlmanplugin-autotooltip__default plugin-autotooltip_bigSahlman El Musafir
Sahlman's hair is blue-black and graying. His skin is dark and weathered. A huge handle-bar mustache sweeps down to cover much of his lower face, and Sahl is always careful to keep it properly groomed. He is generally very particular about his clothing, equipment and appearance. rapped his knuckles on the mail beneath his desert attire. “The armor
here, much more good than the desert. Weapons, not so good, I think. But, this mail, it will help me keep
warm, too, eh?”
“I think not, good sir,” Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but responded, “unless it is padded or leather. If it is chain, it will
do little against the cold, but much against a stray arrow or blade.”
Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of caught the man's attention, and held out her hand. “Hi Sahl. I'm Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of.”
Sahlmanplugin-autotooltip__default plugin-autotooltip_bigSahlman El Musafir
Sahlman's hair is blue-black and graying. His skin is dark and weathered. A huge handle-bar mustache sweeps down to cover much of his lower face, and Sahl is always careful to keep it properly groomed. He is generally very particular about his clothing, equipment and appearance. smiled and grasped Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of's hand, trying to emulate the traditional greeting of the wetlanders. “It
is being my pleasure, Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of.” Sahlmanplugin-autotooltip__default plugin-autotooltip_bigSahlman El Musafir
Sahlman's hair is blue-black and graying. His skin is dark and weathered. A huge handle-bar mustache sweeps down to cover much of his lower face, and Sahl is always careful to keep it properly groomed. He is generally very particular about his clothing, equipment and appearance. hitched up his weapon girdle.
To Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of's surprise, the heifin had been standing right behind her. She jumped when he spoke with a voice
much louder and deeper than she would have expected. “Hello stranger! The name's Brinn. So you've seen
much of the world?”
Sahl only hesitated a moment and the man's appearance before answering. “Much of the desert that is my homeland, I have seen, but I find this land of yours to be fascinating! So many different types of people. I look forward to exploring more of it.”
The interaction, with its strange characters and booming voices, was starting to look like a play. Some
of the crowd clearly thought so. “I don't know much about my land or any other land,” Brinn replied.
“Looks like we could explore together! It sure would be easier that way.” Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of decided that the short man
was not with a circus.
Ziedonplugin-autotooltip__default plugin-autotooltip_bigZiedon
Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. had been listening from afar, while feigning interest in some trinket or fruit, he wasn't sure
which. He slowly made his way toward the group, never looking directly at them, until he stood as a dark
shadow over the white robes of Sahlmanplugin-autotooltip__default plugin-autotooltip_bigSahlman El Musafir
Sahlman's hair is blue-black and graying. His skin is dark and weathered. A huge handle-bar mustache sweeps down to cover much of his lower face, and Sahl is always careful to keep it properly groomed. He is generally very particular about his clothing, equipment and appearance.. Sahl shot around, grabbing at his ghurka and evaluating Ziedonplugin-autotooltip__default plugin-autotooltip_bigZiedon
Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. in
an instant. A tall man, to be sure, but not a worthy opponent in battle. Sahlmanplugin-autotooltip__default plugin-autotooltip_bigSahlman El Musafir
Sahlman's hair is blue-black and graying. His skin is dark and weathered. A huge handle-bar mustache sweeps down to cover much of his lower face, and Sahl is always careful to keep it properly groomed. He is generally very particular about his clothing, equipment and appearance. loosened his grip on his
knife. In that time, Ziedonplugin-autotooltip__default plugin-autotooltip_bigZiedon
Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. did not even flinch. He looked intensely at Sahlmanplugin-autotooltip__default plugin-autotooltip_bigSahlman El Musafir
Sahlman's hair is blue-black and graying. His skin is dark and weathered. A huge handle-bar mustache sweeps down to cover much of his lower face, and Sahl is always careful to keep it properly groomed. He is generally very particular about his clothing, equipment and appearance. for an increasingly
uncomfortable duration, and then, from within the recesses of his hood, he spoke in a grating monotone.
“I am Ziedonplugin-autotooltip__default plugin-autotooltip_bigZiedon
Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style.. I am pleased to meet you all.” The man made no move to take anyone's hand, nor did he
offer his.
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but tried to break the tension by smiling and saying, “Hail, Ziedonplugin-autotooltip__default plugin-autotooltip_bigZiedon
Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style.. I am Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but. Andrithaplugin-autotooltip__default plugin-autotooltip_bigAndrithanism
Based on original ideas from Karl Schinke (Ardith). Symbols for aspects other than the Mother, along with the artwork, were contributed by Myron Wyles (Halaren).
Andrithanism and its variants are the dominant religion in Rang and the surrounding kingdoms. Within the boundaries of's blessings
upon you.”
“And upon you as well, I am sure.”
This story is copyright 2012 by the DM. It may not be reproduced in whole or in part, in printed or online form, without the written consent of the author. Any site may link to this story, at http://www.zioth.com/zioth/turn/index. Comments and questions may be directed to the author.