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The Coming of the Zioth
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Zioth Campaign
Introduction
The Story So Far
Rules and Player Options
Game World
People
Religions
Creatures
Joining the Game
World
Andrithan Calendar
Language
Magic
Restdays
The Five Moons
The Zioth
The Kingdom of Rang
Rang Currency
Rang History
The Barony of Huerten
Brundash
The Academy of the Unbound
The City of Duerstadt
The Dutchy of Ostmark
The Eastern Kingdoms
The Empire
The Free States of Terradia
The Shirahjat Coalition
The Three Kingdoms
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Turn 1: A Chance Meeting in Dunweig
Turn 2: Forest Bandits
Turn 3: Interrogating Thieves
Turn 4: The Walls of Grenzig
Turn 5: A Lone Scout
Turn 6: Sneaking into Town
Turn 7: Carrying Out the Plans
Turn 8: Conquering a Town
Turn 9: Rewards and Celebration
Turn 10: A New Task
: In the Forest
: Brininig
: An Attempt to Continue
: A Fight with Wolves
: Ziedon's Adventure: Through the Fire
: Ziedon's Adventure: Animal Moss
: Ziedon's Adventure: The Maze of Foors
: Ziedon's Adventure: A New Master
: Ziedon's Adventure: Talking Cats
: A Storm Will Lead the Way
: Maelbourg
: Nothing Gained
: The Minstrel's Song
: The Lost Scroll
: Ziedon, the Necromancer
: Kreemon the Ranger
: Korisca the Thief
: Townsman Ulan
: The Message
: Questionable Gains
: The Last Night in Maelbourg
: Departure
: Another Approach
: The Townsman's Dilemma
: A Partial Resolution
: New Arrivals
: Ziedon's Day
: Dunweig
: Ranes's
: The Healer
: A Week in Dunweig
: The Butcher Moren
: Master Johannes Eltermann
: The Investigation Begins
: The Temple of the Orithory
: A Scene of Death
: Johannes' Breakdown
: The Healer and the Temple
: A Dark Man, a Shadow
: A Night to be Forgotten
: An Eventful Departure
: Korisca's Story
: Johannes's Vision (Johannes only)
: Osander River Village
: The magic of Osander River Village
: Discovery by Night (Johannes only)
: Rielicca's Accusations
: The Journey to Huerten
: Kreemon and the Second Clerk (Kreemon only)
: Tracking Kreemon (Ardith, Kay, Sahlman and Johannes only)
: Inside the Walls
: Below the Castle
: The Swim to Shore
: Sahlman's Adventure: Ulan's Soldiers
: Sahlman's Adventure: The Brininig
: Sahlman's Adventure: A Farmer's Trap
: Sahlman's Adventure: The state of Maelbourg
: Sahlman's Adventure: A Clumsy Stalker
: Sahlman's Adventure: The Murderer of Dunweig
: Sahlman's Adventure: Kgeih
: Sahlman's Adventure: Searching for Ardith
: The Return of Sahlman
: The Zahiran (Kreemon only)
: Kreemon and Sahlman
: Johannes's Adventure: The Destruction of a Mob
: Johannes's Adventure: Attacked in the Forest
: Johannes's Adventure: A Burning Cat
: Johannes's Adventure: Escaping to Brundash
: Johannes's Adventure: Return Home
: Johannes's Adventure: A New Vision
: Johannes's Adventure: Uyithlyaw
: Johannes's Adventure: The Knights of Huerten
: Johannes and Sahlman
: Waiting for the Trial
: The Zioth Expert
: Preparing for the Winter Fair
: The Winter Fair and Festival
: Uyithlyaw's Prophecy
: Dealing with Disaster
: The Rift
: The Creatures of the Rift
: Meeting the Baron
: The Zioth Institute
: The Battle of the Rift
: New Blood
: The Captain of the Guard
: Into the Depths
: The People of the Rift
: The High Baraderres
: A Disappointing Conclusion (The game fell apart at this point, so this story line has come to an end. Read on for Ziedon's adventure!)
: A Mission from Rakbaven
: Settling in Dunweig
: The Butcher Moren
: Sheep
: Moren's Book
: Rosteral
: Creating Rumors
: The Seven Question Dream
: The Other Galpen
: Preparing an Assassination
: Caught
: Hebabelt Forester
: Dragged into Maelbourg
: Townsman Galgewe
: Working for a Townsman
: The State of Maelbourg
: Jerrakken
: Ulan's Allies and Balban's Enemies
: Townsman Silnquost
: Velirra Dufowl, a Bad Omen
: A Rap on the Shutters
: Hewlard and Duddan
: G is Catching On
: The Public Guildhouse
: Commanding the Guards
: A Demostration of Power
: Recconoisance
: A Friend
: Korisca's Help
: A Changing Year
: The Shortest Path
: Springing Ziedon
: The Disappearing Trick
: Korisca's Claim to Townsmanship
: The Northern Gate
: Desecrating the House
: Digging up Galgewe
: The Hidden Army
: The Transformation
: Interrogating a Spy
: The Merchant from the Eastern Kingdoms
: The Battle of the Magics
: The Song of Destruction
: Gathering Support
: Kreemon's Mob
: Confronting the Sign
: The Golden Priest
: The Dream World
: Spreading Rumors
: Ziedon's Plan
: The Earthquake, Again
: Another Use for Galgewe
: Vanquishing Evil
: The Sailor from Marais
: An Unexpected Detour
: The Army and Balban
: The Preceptor's Day
: The Andrithan Townsman
: How to get away
: Lelen Meretal
: The Barrier
: Balban's Camp
: A Difference in Viewpoint
: A New Friend
: Rousing the Dead
: Just a Lot of Books
: The Door Behind the Ribbon
: The Old Library
: The Foreign Tutor
: A Job From F
: Playing Politics
: The Mercenary's Refuge
: Two More Pieces of the Puzzle
: The Oddest Storm
: Meeting the Preceptor
: The Sky is Falling!
: Tala's Prophesy
: The House Guard
: A Footprint in the Wall
: The Rotted Oak
: A Dark Passage
: The Glass Room
: Averting the Signs
: A Secret is a Secret is a Secret
: Hidden Treasure
: The Song of Eternity
: A Changed Maelbourg
: Finding Old Friends
: Following the Paths
: Disguised as Priest
: Followers of the Sorcerer
: The End of Eternity
: Changes
: The Mage and his Balowan
: Taking a Stand
: A Long Time Ago
: The Initiate
: Magic for Magic
: The Andrithan Healer
: Where to Find a Secret
: Yunim
: A Splash of Water
: Risen Kanal
: A Hasty Exit
: The Death of the Spies
: Never Touching the Ground
: Eluding Enforcers
: The Enclave of the Mad
: The Blood Master of Gallia
: A Question After All
: The Legend of Zilgard
: Waiting in a Clearing
: The Meeting
: Brundash
: My Wandering Colleague
: The Mad Mage's Curse
: You must ally with one
: Memories
: The First Piece
: Gaping
: The Ancestor's Journey
: Raven Children
: The Dream of Faulkan
: Strangers
: The Gatekeepers of the Mouth
Chapter 1: A Chance Meeting in Dunweig (Rewrite of turn 1)
Chapter 1: A Chance Meeting in Dunweig (Rewrite of turn 1)
Chapter 2: An Anxious Employer (Rewrite of turns 1, 2 and 3)
Chapter 2: An Anxious Employer (Rewrite of turns 1, 2 and 3)
Chapter 3: Knowing All the Facts (Rewrite of turns 3, 4 and 5)
Chapter 4: Trouble in Grenzig (Rewrite of turns 5, 6, 7 and 8)
Chapter 5: Taking the Town by Force (Rewrite of turns 6, 7 and 8)
Chapter 6: Balban's Reward (Rewrite of turns 8, 9 and 10)
moo
Test - please reply (Zioth DM, 2013-03-14)
I'm a slowman (Zioth DM, 2013-05-02)
zioth1 alias now active (Zioth DM, 2013-03-14)
The Story So Far
Turn 1
Config parameters for roleplay plugin
Game Turns
Stats
: Testing a Test
world
History of the Zioth D&D Campaign
Comments
The Coming of the Zioth
Become a Lurker
Zioth Campaign
Spells test
test2
HiddenHeader plugin test
Hi there
Turns Timeline
Moose Facts
Moose Page
Last modified: 2018-12-21 03:42 by Eli
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